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Open Source MMORPG Library

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NeL: The Software Behind the Next Great MMORPG?

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About John DeNardo (12109 Articles)
John DeNardo is the Managing Editor at SF Signal and a columnist at Kirkus Reviews. He also likes bagels. So there.

5 Comments on Open Source MMORPG Library

  1. Wow, Ryzom certainly is distinctive looking and the graphics look really good too. I’m not sure how the game works mechanically so I can’t comment other than to say:

    “It’s another crappy fantasy setting!”

    Of course, the engine is GNU sourced so Scott could whip us up a SF-themed setting. All the heavy lifting has been done for you!

    So this begs the question: Will licensing MMORPG game engines be a successful business model? Does the income generated by monthly subscriptions outweigh the cost of licensing, especially over the long haul? Will the licensor charge monthly/yearly fees for updates to the engine? All interesting questions…

  2. And perhaps the most interesting question of all: Will there be an open source model of Natalie Portman?

  3. Once Peter downloads the code there will be!

    Oh, and gets some talent in the modeling (3D!) arena….

  4. You don’t need an open source for that, just get a viewer and pull it out of SWG…

    Maybe if I’m lucky enough to contract some deadly disease, I can write to the make-a-wish foundation and NP might let me paint dots all over her and I’ll raytrace her myself…

  5. I have been thinking about this same idea. So I did a google search. I wonder how many people are sharing this idea?

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