I thought I’d take a breather from Doom 3 to clean out my shorts and write a quick note on my initial thoughts.


It took some time to get the game started, as it kept complaining about CD/DVD emulation SW being loaded. I turned off CloneCD, which I had running, but it still complained. I finally uninstalled it and the game started.

Curiously, the game recommends that I run at 800×600. I’ve got a 2.5GHz Pentium 3 with a Radeon 9800 and 1GB RAM. It looks pretty good at that resolution, but I would have to say that it’s not quite as nice looking as Far Cry (though the close-ups of people during the cut-scenes look pretty good). It seems that they haven’t gotten curved surfaces completely down yet, as people are walking around with pointy heads. I will turn up anti-aliasing, if my system can handle it, and see if that helps. Also, the lighting effects (swinging lamps, for instance) in Doom3 aren’t as good as in Far Cry, which were really impressive.

But the bottom line is how does it play? I’ve got to say that the game is pretty scary. In the hour or so that I’ve been playing, I’ve jumped out of my seat quite a few times. It’s dark, dark, dark, and it’s almost mandatory to walk around with a flashlight instead of a weapon so that you don’t walk into monsters and so that you can get all of the equipment laying around. That alone raises the tension level, as walking around without a weapon is very unsettling. Doom 3 has a save-anywhere feature, which Far Cry didn’t have when I was playing it (though a recent patch fixes that problem.) Having a headless zombie chasing you while you back away scrambling for a weapon is frightening.

I’ll add comments to this post as I play more, but so far I’m pretty happy with the money I plunked down.

Later!

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  2. Welcome to your Doom
  3. Face to Face with Doom
  4. Random Thoughts
  5. Here’s Yet Another MMOG

Filed under: Games

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