Welcome back to Roll Perception Plus Awareness, a column about roleplaying games and their place in a genre reader’s and writer’s world.
This time out, we look at the other large-scale Dungeons and Dragons-influenced game, but one that offers a particularly different environment. That ‘sorcerer’ that fires lightning at you is doing so because she controls ancient nanotechnology to harness the power of electricity. That “+1 sword” Saladin’s character Amil found is really an ancient monofilament sword from thousands of years ago. Howard’s character Morias breaks into places and steals stuff without a sound because he carries an ancient device to draw all sound around him into it and dampen it. And just why is that gigantic amber monolith floating in the sky, thirty miles from town? Technology? Magic? Does the difference even matter?
Welcome to the Ninth World. Welcome to Numenera.