[GUEST POST] Jason Anarchy on Creating the Original Drinking RPG
By Jason Anarchy | Thursday, March 7th, 2013 at 10:00 am
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The ten thousand hour principle states that after you put 10,000 hours into anything you’re an expert. Jason Anarchy has 10,000 hours of experience creating Comedy RPG game systems. He made his first game when he was eight years old (A Legend of Zelda tabletop game called Gannon’s Bad Day) and in the last couple years professionally developing the first two Drinking Quest games. He has 10,000 hours invested in Business Management (Game Industry and Newspaper Media) Not quite 10,000 hours of drinking yet but close.







