You may have noticed my absence from SF Signal lately – lets face it, you’ve missed me. And I’ve missed you! But I promise I haven’t been idle in my absence. In fact, I’ve been working on the coolest project I’ve ever been involved in. I am the Project Creator and Acquisitions Manager of the exciting KAIJU RISING: Age of Monsters anthology, brought to you by Ragnarok Publications. KAIJU RISING: Age of Monsters features 19 authors and includes a foreword by New York Times bestselling author Jonathan Maberry and an afterword by Jeremy Robinson, author of the popular kaiju novel Project Nemesis. We’re running a campaign over at Kickstarter in order to fund the anthology and as I write this we are at 80% of our funding goal in just over a week.
One of the coolest things that has come from running the KAIJU RISING: Age of Monsters campaign has been making connections with all these other cool projects. One such project is the monster-building, city-crushing card game RARRR!!, from APE Games.
“In RARRR!!, players build monsters (kaiju), each with its own set of terrifying powers. Then they battle each other until only one monster remains to rampage through the city! Cities are worth victory points, and the player with the most points at the end of the game wins! Strategy is required in every aspect of the game, from building the monster that best suits you to drafting power cards (see the gameplay video below for details on how to draft) to picking which cities to battle for.”
In a cross promotional effort Kevin Brusky of APE Games has set aside some of his precious time to conduct a two-way interview. In Part One I will pose to Kevin questions about his totally awesome game RARRR!! and in Part Two Kevin will perform the role of interrogator and get the scoop on KAIJU RISING: Age of Monsters.