Jay Posey is a narrative designer, author, and screenwriter. Currently employed as Senior Narrative Designer at Red Storm Entertainment, he’s spent about 8 years writing and designing for Tom Clancy’s award-winning Ghost Recon and Rainbow Six franchises. He started in the video game industry in 1998, and has been writing professionally for over a decade.
A contributing author to the book Professional Techniques for Video Game Writing, Jay has lectured at conferences, colleges, and universities, on topics ranging from basic creative writing skills to advanced material specific to the video game industry.
He has been described as “fascinating”, “insightful”, “highly entertaining”, “extremely handsome”, and “one of the most dynamic speakers in the Posey household” by parties who may or may not have been biased or himself.
You can follow him on Twitter at @HiJayPosey
The 2nd book in his Duskwalker series, Morningside Fall, just came out, and Jay stopped by to answer a few of my questions…
Kristin Centorcelli: Congrats on the new book, MORNINGSIDE FALL! You have a background in screenwriting and game design, but have you always wanted to write fiction? Will you tell us a little about that progression?
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