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Avatar: Creating The World Of Pandora

Forget the mediocre story, Avatar is all about the visuals. Check out this feature for a behind-the-scenes look at how they did it.

[via Geeks of Doom]

About John DeNardo (13012 Articles)
John DeNardo is the Managing Editor at SF Signal and a columnist at Kirkus Reviews. He also likes bagels. So there.

6 Comments on Avatar: Creating The World Of Pandora

  1. avatar is another hollywood marines are cold blooded killers movie. these red doper diaper babies  are a disgrace. cammeron is a piece of crap.

  2. Maria Stahl // January 21, 2010 at 7:52 am //

    Thanks for posting this. A lot of what I thought I had read about the production of this movie turns out to be crap.

  3. Where would Hollywood be right now with the Weta workshop?

  4. opps. I mean’t ” without “.

  5. That was great fun.  I love seeing various faces from the LOTR extras on other films.  I have a real soft spot for everyone who made that happen.  Very cool to see how motion capture has advanced since Gollum, especially enjoyed watching the actors actually perform their parts. 

  6. Matte Lozenge // January 21, 2010 at 8:04 pm //

    It’s amazing how abstract the process is, how the filmmakers have to hold hundreds of pieces separate in their imaginations that only come together at the end.The fluid camera moves that Cameron’s process allowed did a lot to sell the realism of Pandora. The camera was always circling, tracking, hunting, a very aggressive directorial style.

    All the equipment has a kludged-together garage look, bristling with cords and dials and whatnot. You can think forward a decade or two when all that equipment becomes sleek and professionalized, and cameras look like simple, small windowpanes, and the computerized transformation of any person into any other person or creature becomes routine.

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